Released: May 26th, 2009
Developer: Sucker Punch Productions
Publisher: Sony
Genre: Action Sandbox
It's pretty silly to review this, as it was released months ago and people lost their brains over it, but here we go! Forward, to one of the PS3's best exclusive's, inFamous!

The game is full of interesting characters. Zeke is Cole's best friend. They live on the roof of a building. Trish is Cole's girlfriend, however their relationship is strained when her sister is killed in the blast. Empire City has gone to hell, and the government has put it on a quarantine and won't let anybody out. Crazies run the city, and Cole was given electrical powers. In the beginning of the game, one of your first missions is to knock down some food, either for you, Zeke, and Trish, or for everyone (keep this scene in mind) Either way, Zeke and Cole wish to escape Empire City, but fail to do so. Machine guns open fire at them, and Cole jumps to safety.
He lands in a tiny building and meets a woman called Moya. We learn, that she is looking for her husband, John, who was lost during the explosion, and this object called the Ray Sphere. (Cole was delivering a package, and told to open it, it turned out to be the Ray Sphere and it exploded) If he does so, she will let him leave the City and clear his name. Throughout the game, we also meet Sasha, Alder, and Kessler, leaders of the particular gangs who run the 3 sections of Empire City. (they all look similar, but they do have nice little differences)

The game is basically a sandbox type game. You are free to focus on the main missions, do side missions, explore the city, find fun objects and all that. The camera is set behind cole, unless you hold down L1, which backs it up to behind his shoulder, RE 5 style. This is a great system and it works. Cole has many moves which require the L1 system, and that don't. Some of the "fun objects" I mentioned are things like shards and dead drops. Shards are these neato pieces of crystal, that when you collect enough it increases your electricity meter. The dead drops just tell more to the story, they are basically John's history. Very interesting stuff.

To get around Empire City, Cole is the master of climbing, grinding, and hovering. Climb up a building, grind around on the rails, then hovering to other buildings. It does take a bunch of X mashing, but that's ok. It isn't repetitive combat, it's just climbing buildings. There is also a map, and a wonderful minimap so you'll never get lost. The difficulties (easy, medium, hard) are true to their word. Easy is easy, medium is medium, and hard is hard. It's pretty fair.

The missions are actually interesting. They are not just a repeat of the same old, same old. The side missions tend to repeat, but that's ok. (protecting a bus, following a helicopter, turning on electricity in a city section, they get more interesting later on in the game) The main mission is where it's at. The music is amazing, and it fits the game perfectly. They have little sneaks towards Sucker Punch's other game, Sly Cooper.
inFamous is glitchy, but they are fun little glitches. Enemies will get stuck, halfway falling off of something but still be on land. They just sit there doing the falling animation, it's hilarious to watch. Another glitch will have the same repetitive NPC movement. (raising his arm and putting it down) Some cars will have no drivers, ect, ect. But they are amusing, so don't get your panties in a bunch when you see an NPC do something odd.


+ Karma System
+ Good Difficulties
+ Many, many moves
+ Interesting missions
+ GREAT story
+ Much to collection
+ Empire City is a good size
+ Easy to navigate.
- Enemies can be annoying
- Might get boring after everything is collected and done.
inFamous for the PS3 gets a 4.4.